In this range, you’ll be tackling daily quests for the Arkasadora. One bit of additional questing for experience are the Tribal quests. If you’re willing to do PvP, the Frontline Roulette is also worth it. And if you’re a Tank or Healer, the queue times should be relatively short. Roulette queues called Leveling, Main Scenario, and Alliance Raid are well worth the experience, although you can take care of all of them (including Trials, 50/60/70/80, and Normal Raids) if you have the time and inclination. Your daily Duty Roulettes should be your first stop. Beyond that, you’ll want to at least tackle a few daily activities. If you’re taking your first Job through this range, the main story quest is enough to carry you through. This is the most recent leveling range, added with the release of Endwalker. There’s still time before you head to Endwalker. There are also three Free Company buff actions, but most players aren’t going to have access to change this, so I’m leaving it out of this guide. For subsequent expansions, you can expect the same. For Endwalker, this means from level 80-90. Note, the Armoury Bonus is only an additional 50% for the current expansion. This bonus applies to main story quests, dungeon bosses and completion, FATEs, Leves, and Deep Dungeon. So if your primary Job is Samurai, at level 80, then every Job below 80 will benefit from the armoury bonus. This feature gives players a 100% experience bonus for any Job that is lower than their max level Job. As an example, Menphina’s Earring from Endwalker not only lasts longer than the rest, it also has better additional stats compared to its counterparts.įinally, there’s the Armoury Bonus.
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